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The resource output can be increased by upgrading the three resource-generating structures, so that new work vacancies are created and, thus, the possibility for increased production. Three of them – Wood, Iron and Stone – are produced by resource-generating buildings: Lumber mill, Iron mine and Stone quarry. Resources are needed for developing Provinces and training units. At the start of the game, the players can select a seven-day "beginner's protection" period, during which they can't be attacked. After the tutorial, missions start appearing for the players which guide them even further into the Province's development. After logging in, the players follow a tutorial that guides them through various aspects of the game and provides rewards for successful completion.
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Players must register at free of charge to join the game, providing an e-mail address and creating a username and a password, or using a social network account. Players can communicate with each other using in-game messages, and may join alliances for military and economic co-operation with other players. The Province grows into an empire through territory annexing and colonizing. Players may trade their resources with other players after they've built a marketplace on their own territory. Recruiting and training military units allows players to attack other Provinces to plunder their resources, and defend from enemy attacks. The Province can be developed by constructing - and later upgrading – various economic and military buildings amongst which resource-generating buildings as well as universities, used for researching key technologies. Each player starts the game as the emperor of an undeveloped Province. Its current version 6 is called "The Great People", although there are still active version 5 realms as well. Imperia Online is set in the Medieval times.